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1994-09-09
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From jim@virtual.cuc.ab.ca Thu Sep 8 14:01:44 1994
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Newsgroups: sci.virtual-worlds
Path: jim
From: jim@virtual.cuc.ab.ca (Jim Durward)
Subject: FREE DEMO - Multi-user VR
Message-Id: <CvtuCJ.8xq@virtual.cuc.ab.ca>
Organization: Virtual Universe Corp
Distribution: world
Date: Thu, 8 Sep 1994 20:02:43 GMT
Apparently-To: sci-virtual-worlds@uunet.uu.net
Status: OR
VIRTUAL UNIVERSE CORPORATION
Suite 510, 700 - 4th. Ave. S.W.
Calgary, Alberta
T2P 3J4
Tel. (403) 261-5652, Fax. (403)237-0005
Internet Address - jim@virtual.cuc.ab.ca
S.E.C.
Rule 12g3-2(b)
File number
82-3467
Alberta Stock Exchange Symbol - VRX
September 8, 1994
NEWS RELEASE
The Company is pleased to announce that it has entered into a development
agreement with Virtual Games Inc.(VGI) whereby VGI will port its STIMSLUM
videogame to The Parallel Universe. This represents a major step forward
as this will be the first commercial application to run on The Parallel
Universe and is expected to be a showcase for the leading edge technology
of both companies.
VGI's videogame is a first person perspective, 3 dimensional texture-mapped,
real-time game that takes place in the future on an abandoned space station. The
game is specifically designed to be playable as a networked game and focuses on
a rich playing environment versus a linear storyline, to provide the players
with enhanced roleplaying interactivity in an alternate virtual society.
Players can speak to each other anonymously and are able to select and modify
body types and game playing instruments. As Director and Chief Programmer at
VGI, Anselm Hook has extensive videogame experience including the programming
of hit titles such as Sword of Sodan (SEGA), Dragon's Lair (PC and 3D0), and
Maelstrom (PC). The initial STIMSLUM target platform is the PC-CDROM due the
large installed base and the strong growth in the CDROM market.
The Company believes that the release of STIMSLUM~ with The Parallel
Universe will represent the dawning of a new age in real-time networked
videogames.
The Parallel Universe allows multiple users, regardless of physical location,
to enter into a common networked 3 dimensional environment and fully interact
with each other in real-time. The system is enhanced with spatially-relative
voice using a proprietary process dubbed "Steereo". To the company's knowledge,
this system is the only one of its kind in the world and has the significant
advantage of allowing fully interactive 3 dimensional Virtual Reality delivery
to home, business, or arcade-based computers over standard telephone lines.
The Company continues to seek strategic partners in order to implement its
long term plan of worldwide deployment of The Parallel Universe.
On behalf of the Board of Directors,
"Ian T. Tweedie"
Ian T. Tweedie C.A.
President
The Alberta Stock Exchange has neither approved nor disapproved this news
release and the Company takes full responsibility for its accuracy and content.
FREE VIRTUAL UNIVERSE DEMO SOFTWARE AVAILABLE BY EMAIL.
In order to demonstrate the capabilities of The Parallel Universe, Virtual
Universe is making available a simple demo program that is a sort of multi-
player tankwar. When you enter into the Parallel Universe using this demo,
you are represented as a tank and you can drive around the playing field while
firing at others. You can speak to the other players while you are playing.
The graphics rendering is basic as a result of the use of the public domain
renderer called VR386. The demo runs on PC only and requires 386/387 or 486.
USERS ARE ASKED TO CONCENTRATE ON THE SYSTEM CAPABILITIES, NOT THE GRAPHICS.
Commercial applications such as STIMSLUM will have a much higher resolution
and speed and will be texture-mapped. If you wish to have the demo emailed to
you, please request it from:
info@virtual.cuc.ab.ca
--
Jim Durward |Virtual Universe Corporation
jim@virtual.cuc.ab.ca |voice: 403-261-5652
|fax : 237-0005